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Game UX Researcher

Bloober Team S.A.

⚲ Kraków

Wymagania

  • UX Research
  • User Experience

Opis stanowiska

Job description Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers. Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA. What sets us apart? • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered. • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive. • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects. • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences. Currently we are looking for: Game UX Researcher Apply now, this is more than just a job. This is an opportunity to become a part of something truly special! Below you will find some information on the role: • Planning and execution of playtest activities across Bloober Team’s portfolio, • Identifying stakeholder needs and transforming them into research goals and long-term research roadmaps – both proactively (uncovering needs) and reactively (addressing stakeholder briefs), • Recommending most effective approach to stakeholders’ research needs, building on current game UX research standards and harnessing a variety of methods (surveys, interviews, telemetry, game video analysis), • Analyzing playtest results and crafting actionable insights supporting product-refining iterations, • Effective communication of research findings to a diverse group of stakeholders, both verbal and written, • Driving creation of research strategies within the playtest area aligned with business priorities, including tracking market trends within this area, • Understanding and feedbacking game builds in order to incorporate them into research activities, • Developing close working relationships with stakeholders (Product, Design, Analytics, QA Teams), • Driving a culture of 'player-centric' game development, aligned with broader understanding of consumers. Job requirements Feel free to apply if you have: • True passion for video games, knowledge of latest titles and current trends in the industry, • At least 2 years of experience in user experience research, ideally in the gamedev space, • Fluency in English, • Deep understanding of the methodology and specifics of User Experience research, including recent trends and developments in the industry, • Skilled in synthesising broad datasets into actionable, user-friendly reports, tailored to stakeholders’ specific profiles, • Excellent planning, communication, and interpersonal skills, • Detail-oriented and highly efficient, • Technological prowess with regard to the gaming space, • Ability to build and maintain trusted relationships with stakeholders across all levels of an organization, • Ability to present to senior stakeholders and facilitate broader design discussions within the team, • Thoroughness, reliability, and timeliness in the implementation of tasks.