JustJoin.IT Hybrydowo Mid

Tech Designer (Unity)

emagine Polska

⚲ Stockholm Metropolitan Area

Wymagania

  • C#
  • Debugging
  • risk assessment
  • Testing
  • Unity (game engine)
  • Quality Assurance (QA)
  • Prototyping

Opis stanowiska

We are looking for a consultant who will be writing scripts and implementing game mechanics for our clients game. Start: 1st of May Length: 6 months with possible extension Location: Stockholm/hybrid (must be on-site 2-3 days per week) Design and Integration Work with tech design to act as a bridge between design and tech. Do early risk assessment of new design and help create early prototypes. Implement art assets into the our Character Creator and Home Designer tool in Unity. Manage versions, codebases and assets to ensure that the integration of the features runs smoothly. All work is to be done in collaboration with designers to assure correct implementation. Collaboration and Communication Working closely with game designers, artists, other developers and quality assurance and similar teams and functions within the studio to achieve a cohesive and well-functioning Game. Testing, Debugging and Documenting Identifying, tracking, and resolving bugs and issues that arise during development and design. Continuously document the process for developing Requirements: • Experience working in Unity with an understanding of technical requirements and limitations of the engine • Strong scripting ability in C# • Good understanding of basic game and systems design principles • Experience with iterative design, retaining a strong understanding the importance of prototyping, testing, gathering feedback and refining your designs • Portfolio showcasing relevant work, preferably projects for handheld or mobile devices • An understanding of open-ended play, experience stepping away from linear or classically competitive gameplay is a big plus • Excellent communication skills, capable of conveying complex information in an accessible way • Fluent in written and spoken English